Egsa Home | Egsa Press Home | Store | Contests | Image Bank | Hall of Heroes


Characters – Mr. Hellard

Brash junior agent and gifted mystic, Mr. Hellard enters the EXU from The Shadowlanders Almanac.

Name: Mr. Hellard (Lucas Hellard)Lucas Hellard

Secret Identity: (None Revealed)

Occupation: Shadowlanders Agent

1st appearance:   The Shadowlanders’ Almanac  #1

Nationality / Ethnicity:  American Citizen of African-American Ancestry

Height:  6’2

Weight:  180 lbs

Eye Color: Brown

Gender:  Male


Relatives:  (None Revealed)


Skill and Abilities


  • Black Matter Wielding – Hellard holds sway over the ability to manipulate dark energy and shadow matter (referred to in occult circles as Black Matter). Using a form of Black Matter Wielding called Shadow Hand, he can take on targets in hand-to-hand combat, grapple or even channel dark energy into brief bolts of power to effect objects at a distance.
  • Unarmed Combat (Street Fighting) – Even without mystic abilities, Hellard is a battle tested brawler that can more than hold his own in a no-rules, no holds barred bare knuckle fistfight.
  • High Durability – Hellard’s skill at unarmed combat is matched by a high level of durability.  Hellard has shown that he can withstand a fairly high level of damage.  Some suspect Hellard’s durability may be a related to his Black Matter Wielding ability while others suspect that it may be related to a more sinister connection to the mysterious relic known as the Seal of Kanefer that may be seen in the palm of his right had when he taps into his abilities.


Super Powers:

  •  Gifted Mystic – Mr. Hellard’s powers manifested at an early age and came largely without practice or study. This led to him rapidly discovering a range of abilities without real mastery of these powers. Having access to such powers made other mystics view him with unease. Rather than retreat he met their unease with a devil may care attitude.
  • Cord Killer – Using Shadow Hand, Hellard can tap into the celestial ligaments that fuel the threads of life, consciousness and the astral image. In tapping this power he can server the silver cord using a technique called Cord Killer. The power released from tapping into such raw cosmic power is massive and potentially corrosive in a number of ways. Like many Black Matter Wielding methods, Cord Killer has been known to physically and mentally distort those who use it too frequently. Hellard’s eventual training by The Order covertly implanted a fear of using this power that causes him to perceive a mandatory cool down period before reusing it. It is unknown if he is aware of the conditioning, or what might happen if he overcomes it.
  • Psychic Radio (Faint) – Unlike most members of the order, Mr. Hellard was born with the power known as “psychic radio” switched “on.” When tuned, this power allows the extremely limited reception and transmission of thoughts and sounds (clairaudience) between members of the team in battle. For some this ability can be used with high levels of effort, but for Hellard this ability came with little effort and once he understood this power, it was often a source of mischief and practical jokes until he joined the order. Hellard actively works to suppress his psychic radio power to harness other powers.


Hellard Coffee TimeBiography


Lucas Hellard is reckless, cocky, opinionated but highly proficient. The junior member of the rebuilt Chicago chapter of The Order, Hellard was once a prodigy that is the mirror image of his new senior agent. Unlike Turin, Hellard does not hail from a family with a long history of work on the tome.  In fact, Hellard’s abilities developed largely without the training of The Order. This lack of formal preparation and the potential of his power made Hellard an outsider before the reformation.  The reasons for his selection for the Chicago chapter or why so much of his prior service record was sealed away after the reformation are unknown.



Mr. Hellard starts the series with the following series 1 stats:

Mi: 432p [6 | 9 | 8]

Bo: 567p [9 | 7 | 9]

So: 832p [13 | 8| 8

Characters – Agave

The unlikely heroine with a devastating smile and magical might to spare, Agave enters the EXU from Loaded! Tales of Endless Night!

Name: AgaveAgave Quick Portrait

Secret Identity: (None Revealed)

Occupation: Adventurer

1st appearance:   Loaded! One Hundred Truths! / Tales of Endless Night #1

Nationality / Ethnicity:  (None Revealed)

Height:  5’4″

Weight:  126 lbs

Eye Color: Dark Auburn / Red cast

Gender:  Female

Relatives:  (None Revealed)

Skills and Abilities

  • Collateral Damage – Her zeal can sometimes lead to her being more than moderately destructive and lowers her ability to focus on details. This combination of traits make her a far less than ideal candidate for delicate tasks, but if pushed, Agave can harness vast amounts unintended damage against foes.
  • Occasional Disconnect – While always well intentioned, Agave is occasionally distracted.  This ability gives her a resilience when faced with soul crushing adversity but it can make her a bit random in clutch situations.  On more than one occasion this ability has allowed her to contribute non-sequitur solutions to seemingly impossible puzzles.
  • Spotless Mind – While very capable, it is clear that although her personality seems to be intact, vast sections of her past memory are simply missing. Her  occasional disconnect and eternally sunny disposition keep this from becoming a persistent worry for Agave, however it is clear that she is aware of a kind of cosmic repetition that seems to drive her existence.
  • Charmed – Agave pays a great deal of attention to matters of fate and fortune.  While she is consciously unaware of it, Agave serves a nexus of luck with the ability to skew observed outcomes a few points from the expected norm.

Super Powers:

  • Animate Stone – She can fairly effortless animate monolith dice in the range of 24 to 28 tons using her Charm Cast spell. She can seemingly levitate smaller monolith dice.  Her over use of this power can lead to exhaustion which can cause her abilities to become unstable.
  • Levitate Stone – By defocusing her Charm Cast spell, she can seemingly levitate smaller monolith dice and carved stone artifacts.  When used against some types  of stone and rough hewn stone she can also levitate.
  • Portal Generation – Agave can generate portals that allow her to move between places. This power requires massive amounts of power and most often results in opening a portal to an unanticipated destination.  The resulting portals are not stable and dissipate shortly after forming.
  • Psychometry – Agave can glean impressions and insight from the carver of some stone artifacts. On occasion she can also experience the emotions of the carver.

Agave Mini


Born with the heart of a true crusader, Agave is compelled to right wrongs that she sees. She can be very outgoing and passionate in the pursuit of her causes. It is suspected that this inner spirit and zeal is in someway responsible for her ability to temporarily imbue certain kinds of carved stone with a kind of animating force using her signature Charm Cast spell.  Agave learned of her powers from after a chance encounter with an Alux.

Agave is prone to spells of dizziness and even fainting (something she and other characters have occasionally made light of). It was revealed that the reason for this is a reaction to Serpentines (“False Jade”). It is unclear why Serpentinite has the effect or the extent of how much damage the mineral can do but it is suspected that metals such as cobalt and nickel when mixed in the stone have some effect on Agave or how her powers work.


Agave starts the series with the following series 1 stats:

Mi: 60p [2| 5 | 6]

Bo: 72p [4 | 3 | 6]

So: 390p [13 | 6|  5]

Characters – Warjak

An almost unstoppable force, never bet against the man known only as Warjak from the EXU series Warjak: Armor of the Soul

Name: Warjak

Secret Identity: (None Revealed)

Occupation: Vigilante / Fmr. Covert Operator

1st appearance:   Warjak: Armor of the Soul #1

Nationality / Ethnicity:  American Citizen of African-American Ancestry

Height:  6’0″  (Human Form)

Weight:  200 lbs

Eye Color: Brown (With Jet Black Contacts)

Gender:  Male

Relatives:  (None Revealed)


Skills and Abilities

  • Gunsmith – Warjak has a exception mechanical aptitude, with skill in the field of projectile weapons.  He can modify and repair a wide range of firearms. He has extensive experience in metalworking, additive manufacturing and ballistics.  Pushing himself to master stockmaking he developed a passion for woodworking. Using computer assisted additive manufacturing Warjak quickly improved on his training and showed aptitude in adapting modelling, printing and finishing methods for a variety of purposes.
  • Marksman – Warjak is not only a highly skilled gunsmith,  he also a highly profession marksman.  As a marksman, Warjak expert pistol and rifle proficiency.

Warjak takes the highground

Super Powers:

  • Enhanced Durability – Warjak’s genetic modification along with minor bionic assistance give him above average durability and healing capabilities. These modifications are required for entering hyper-fighting mode.
  • Battle Sense – Warjak can harness augmented reality perception of the battle space when switched into hyper-fighting mode.  This mode is build into the Third Drive interface which also drives enhanced adrenaline response.
  • Fear Suppression – Using his implant, Warjak can fully suppress all fear.  This power has a drawback that was initially considered a don’t care condition among many of the initial implant recipients; fear suppression can lead to substantially reduced self-preservation.
  • Shadow Memory – His implant has the ability to turn a memory image into a skill for a mission. The sensation of receiving the new skill is like being in a lucid dream. The data from the dream lasts for 24 to 36 hours or until a REM sleep cycle.
  • Remote Mind Management – Like other “Jaks,” Warjak has the ability to  induce a trance like state in unprotected minds in close proximity. Generally the ability requires line of sight access to implant thoughts, memories or dreams in the minds of others and requires concentration. In many missions was designed to move among adversaries without the need of a disguise.  With the addition of special piece of external gear called War Lens, the range of these powers can be extended over larger ranges and a variety of weather and battle conditions.  The War Lens boosts concentration, and the ability to dream while awake.
  • Digital Interface –  Warjak can interface with networks and devices on the Internet of Things (IoT).  Vulnerable devices can even be controlled.  This ability is used in SIGINT (signals intent) missions.  Warjak is capable of a variety of ESM (electronic support missions) such as ECM (electronic counter measures) and ECCM (electronic counter-counter measures).  The digital interface can be used to blind cameras and circumnavigate facial recognition, voice recognition and other and biometrics monitors. A special piece of external gear called the Jade Helm has additional power to extended the range of this capability.   Jade Helm enhances the War Lens and Third Drive implant interface.

BiographyWarjak the stranger

Connected to an experimental program at Velos Industries, the mysterious man known as Warjak became one of a new breed of man: a human reengineered for tomorrow’s battlefield, today.  Equipped with a revolutionary Synaptic Combinatory Induction  stem jack, Warjak is able to connect into the Internet of Things and the World of the Mind.  He can tap into thoughts and manifest dreams. This power allows him the ability to infiltrate almost any organization.  At the beginning of the series, almost everything about who he is and who he worked for had been carefully concealed with the aid of operatives at the highest levels of power.  Warjak currently operates as a mercenary and vigilante in Chicago, becoming something of an urban legend.



Warjak starts the series with the following series 1 stats:

Mi: 1232p [11| 14 | 8]

Bo: 700p [10 | 7 | 10]

So: 630p [13 | 9| 6]



Characters – Dau

Determined and Relentless, Dau enters the EXU from Tales of Endless Night

Dau Powers UpName: Dau

Secret Identity: (None Revealed)

Occupation: Intermediary / Ba’lam

1st appearance:   Loaded! One Hundred Truths! / Tales of Endless Night #1

Nationality / Ethnicity:  (None Revealed)

Height:  5’6″  (Human Form)

Weight:  141 lbs

Eye Color: Amethyst (human)

Gender:  Female

Relatives:  (None Revealed)


Skills and Abilities

  • Energy Conduit – Dau can act as a conduit and capacitor of various energies.  Her circlet headband aids in focusing and controlling the energy, helping her tap into vast cosmic energies.  When in full control of her power, Dau’s eyes take on a human appearance.  Her powers require extreme concentration to unlock and peak at emotional extremes.  These emotional extremes can take their toll and lead to exhaustion.
  • Skilled Combat (Close Quarters Combat) – Dau is highly proficient at close quarters and hand-to-hand combat.  She can make up for the shorter reach of her 5’6″ frame with incredible bursts of speed.  While highly skilled, she is not indestructible.  Dau relies on custom armor on her right side to provide additional protection and strength.


Super Powers:

  • Electrum Starlight Crush – Harnessing the full might of her power to act as a energy capacitor, Dau can alter the local energy density at a level that can bend the fabric of space.  This power can be used to travel vast distances.
  • Starlight Cast – Dau’s Starlight Cast allows her to project her voice and likeness to remote locations.
  • Longevity – It has been alluded to that Dau may be far older than she appears to be.  Dau was given the gift of longevity to aid in her mission.
  • Battle Form – At absolute peak power, Dau can take on a battle form. This battle mode has been sealed away.


BiographyDau Takes Command
Stunningly beautiful with an almost regal bearing and a rich melodic voice, Dau appears as a woman in her early thirties. It is alluded to that she has walked the earth for far longer that it may first appear.  Her attire includes an electrum circlet headband and custom armor that are both of a unique and ancient design. The eye of the circlet is said to allow her to draw and focus energy from the cosmos. 

Dau first appeared as a supervillainess in both “Loaded! Tales of Endless Night!” and “Loaded! One Hundred Truths!”  She is determined and ruthless in pursuit of her mission.  This mission has not yet been revealed.



Dau has the following series 1 stats:

Mi: 462p [7 | 6 | 11]

Bo: 224p [8 | 4 | 7]

So: 210p [3 | 10| 7]