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Characters – Warjak

An almost unstoppable force, never bet against the man known only as Warjak from the EXU series Warjak: Armor of the Soul

Name: Warjak

Secret Identity: (None Revealed)

Occupation: Vigilante / Fmr. Covert Operator

1st appearance:   Warjak: Armor of the Soul #1

Nationality / Ethnicity:  American Citizen of African-American Ancestry

Height:  6’0″  (Human Form)

Weight:  200 lbs

Eye Color: Brown (With Jet Black Contacts)

Gender:  Male

Relatives:  (None Revealed)

 

Skills and Abilities

  • Gunsmith – Warjak has a exception mechanical aptitude, with skill in the field of projectile weapons.  He can modify and repair a wide range of firearms. He has extensive experience in metalworking, additive manufacturing and ballistics.  Pushing himself to master stockmaking he developed a passion for woodworking. Using computer assisted additive manufacturing Warjak quickly improved on his training and showed aptitude in adapting modelling, printing and finishing methods for a variety of purposes.
  • Marksman – Warjak is not only a highly skilled gunsmith,  he also a highly profession marksman.  As a marksman, Warjak expert pistol and rifle proficiency.

Warjak takes the highground

Super Powers:

  • Enhanced Durability – Warjak’s genetic modification along with minor bionic assistance give him above average durability and healing capabilities. These modifications are required for entering hyper-fighting mode.
  • Battle Sense – Warjak can harness augmented reality perception of the battle space when switched into hyper-fighting mode.  This mode is build into the Third Drive interface which also drives enhanced adrenaline response.
  • Fear Suppression – Using his implant, Warjak can fully suppress all fear.  This power has a drawback that was initially considered a don’t care condition among many of the initial implant recipients; fear suppression can lead to substantially reduced self-preservation.
  • Shadow Memory – His implant has the ability to turn a memory image into a skill for a mission. The sensation of receiving the new skill is like being in a lucid dream. The data from the dream lasts for 24 to 36 hours or until a REM sleep cycle.
  • Remote Mind Management – Like other “Jaks,” Warjak has the ability to  induce a trance like state in unprotected minds in close proximity. Generally the ability requires line of sight access to implant thoughts, memories or dreams in the minds of others and requires concentration. In many missions was designed to move among adversaries without the need of a disguise.  With the addition of special piece of external gear called War Lens, the range of these powers can be extended over larger ranges and a variety of weather and battle conditions.  The War Lens boosts concentration, and the ability to dream while awake.
  • Digital Interface –  Warjak can interface with networks and devices on the Internet of Things (IoT).  Vulnerable devices can even be controlled.  This ability is used in SIGINT (signals intent) missions.  Warjak is capable of a variety of ESM (electronic support missions) such as ECM (electronic counter measures) and ECCM (electronic counter-counter measures).  The digital interface is used to bland cameras and circumnavigate facial recognition, voice recognition and other and biometrics monitors. A special piece of external gear called the Jade Helm has additional power to extended the range of this capability.   Jade Helm enhances the War Lens and Third Drive implant interface.

BiographyWarjak the stranger

Connected to an experimental program at Velos Industries, the mysterious man known as Warjak became one of a new breed of man: a human reengineered for tomorrow’s battlefield, today.  Equipped with a revolutionary Synaptic Combinatory Induction  stem jack, Warjak is able to connect into the Internet of Things and the World of the Mind.  He can tap into thoughts and manifest dreams. This power allows him the ability to infiltrate almost any organization.  At the beginning of the series, almost everything about who he is and who he worked for had been carefully concealed with the aid of operatives at the highest levels of power.  Warjak currently operates as a mercenary and vigilante in Chicago, becoming something of an urban legend.

 

Stats  

Warjak starts the series with the following series 1 stats:

Mi: 1232p [11| 14 | 8]

Bo: 700p [10 | 7 | 10]

So: 630p [13 | 9| 6]

 

 

Characters – Dau

Determined and Relentless, Dau enters the EXU from Tales of Endless Night

Dau Powers UpName: Dau

Secret Identity: (None Revealed)

Occupation: Intermediary / Ba’lam

1st appearance:   Loaded! One Hundred Truths! / Tales of Endless Night #1

Nationality / Ethnicity:  (None Revealed)

Height:  5’6″  (Human Form)

Weight:  141 lbs

Eye Color: Amethyst (human)

Gender:  Female

Relatives:  (None Revealed)

 

Skills and Abilities

  • Energy Conduit – Dau can act as a conduit and capacitor of various energies.  Her circlet headband aids in focusing and controlling the energy, helping her tap into vast cosmic energies.  When in full control of her power, Dau’s eyes take on a human appearance.  Her powers require extreme concentration to unlock and peak at emotional extremes.  These emotional extremes can take their toll and lead to exhaustion.
  • Skilled Combat (Close Quarters Combat) – Dau is highly proficient at close quarters and hand-to-hand combat.  She can make up for the shorter reach of her 5’6″ frame with incredible bursts of speed.  While highly skilled, she is not indestructible.  Dau relies on custom armor on her right side to provide additional protection and strength.

 

Super Powers:

  • Electrum Starlight Crush – Harnessing the full might of her power to act as a energy capacitor, Dau can alter the local energy density at a level that can bend the fabric of space.  This power can be used to travel vast distances.
  • Starlight Cast – Dau’s Starlight Cast allows her to project her voice and likeness to remote locations.
  • Longevity – It has been alluded to that Dau may be far older than she appears to be.  Dau was given the gift of longevity to aid in her mission.
  • Battle Form – At absolute peak power, Dau can take on a battle form. This battle mode has been sealed away.

 

BiographyDau Takes Command
Stunningly beautiful with an almost regal bearing and a rich melodic voice, Dau appears as a woman in her early thirties. It is alluded to that she has walked the earth for far longer that it may first appear.  Her attire includes an electrum circlet headband and custom armor that are both of a unique and ancient design. The eye of the circlet is said to allow her to draw and focus energy from the cosmos. 

Dau first appeared as a supervillainess in both “Loaded! Tales of Endless Night!” and “Loaded! One Hundred Truths!”  She is determined and ruthless in pursuit of her mission.  This mission has not yet been revealed.

 

Stats  

Dau has the following series 1 stats:

Mi: 462p [7 | 6 | 11]

Bo: 224p [8 | 4 | 7]

So: 210p [3 | 10| 7]

Characters – Shakhura

Her favor is said to change the course of fate, the demigoddess Shakhura enters the EXU

Shakhura Harnesses the Power of Flight

Name: Shakhura

Secret Identity: (None Revealed)

Occupation: Demigoddess / Agent of Thoth

1st appearance:   ShatterCaster

Nationality / Ethnicity:  Earth Lands / Nubian Ancestry

Height:  5’9″  (Human Form)

Weight:  149 lbs

Eye Color: Brown

Gender:  Female

Relatives:  (None Revealed)

Super Powers:

  • Superior Sight – In addition to her heightened sense of touch and hearing, Shakhura has superhuman visual acuity. While she cannot see through objects (X-ray vision), she can use her enhanced sight to make out extremely fine detail over very large distances.  With focus, she can read a 4-point type face (1/18-th of an inch) at a range of 20 cubits (30 feet) on an object with a relative speed of 33 cubits per second (49.5 feet per second / 33.75  miles per hour).
  • Flight – Shakhura can focus her energies to strengthen her wings to levitate or to fly.  Devotees of Shakhura insist that her wings can even offer protection in battle as she observes combatants.
  • Corporal Form– Shakhura can use her focus to take a corporal form.  Her default human form is a likeness of her original form with ancient Egyptian wings, but with focus she can make her wings non-corporal allowing her to walk unnoticed among combatants.
  • Teleportation – Shakhura has the ability to dissolve her corporal form and teleport to a destination of her choice.  Depending on the speed of travel and the distance involved, this ability can be draining.

Artifacts:

  • Twin Sceptre / Axis of Battle – From Djehuti (Thoth) Shakhura can reveal the second aspect of her Twin Sceptre, summoning a staff called the Axis of Battle.  The Axis of Battle can dispel the Fog of War allowing the wielder to see into the heart of a commander or combatant and even know their next move.
  • The Reeds of Fate – Said to be given to  her  by Djehuti, the five divine writing reeds used by Shakhura are thought to be imbued with power to direct themselves without interference from the editing of the conscious mind.  Ordinary mortals that have claimed to come in contact with the reeds and survived, claimed the reeds compelled them to empty the contents of their minds in arcane symbols until the reeds were forcibly removed from the writers hand.

Biography:

Shakhura The Hand of BattleAccording to legend Shakhura was not into born a divine or immortal bloodline.  She was a beautiful mortal woman from Nubia whose truest love was strategy and tactics. Her greatest passion was to observe and chronicle the contest known at that time as “the Fates.”  At this time Djehuti (Thoth) was obsessed with “the Fates” and desperately yearned to master its tiniest secrets. He was so obsessed with becoming a master of the contest that from time to time he neglected his other duties.

While on dispatch to ancient Nubia, Djehuti came upon a traveler that had been mortally wounded by a lioness. Even after being struck down she fought to hold onto a satchel of writings lamenting only that her work would be lost. Stopping to offer aid the disguised elder-god asked why she was so far from home.  He was intrigued by the reason for a her travels and compelled to stay with her as she transitioned to the world below because he had been so obsessed with “The Fates” he had not apprehended the lioness that mauled the traveler.

Djehuti asked her a single question before the weighing of her heart in the world below. The exact words of this question have been lost to the desert sands. On her answer, he requested fresh dress and a set of divine writing reeds for his new emissary.

 

Culture:

Like her counterpart from the world of Chess, the dryad Caissa, Shakhura has been immortalized in images and even poetry. Adepts in ShatterCaster use her name as a reference for the contest of strategy and sorcery. Many see her as an anthropomorphism of the contest and their champion in the rivalry with Chess (Caissa).

 

Stats  

Shakhura has the following series 1 stats:

Mi: 624p [6 | 13 | 8]

Bo: 420p [12 | 5 | 7]

So: 810p [9 | 5| 18]