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Characters – Mr. Hellard

Brash junior agent and gifted mystic, Mr. Hellard enters the EXU from The Shadowlanders Almanac.

Name: Mr. Hellard (Lucas Hellard)Lucas Hellard

Secret Identity: (None Revealed)

Occupation: Shadowlanders Agent

1st appearance:   The Shadowlanders’ Almanac  #1

Nationality / Ethnicity:  American Citizen of African-American Ancestry

Height:  6’2

Weight:  180 lbs

Eye Color: Brown

Gender:  Male


Relatives:  (None Revealed)


Skill and Abilities


  • Black Matter Wielding – Hellard holds sway over the ability to manipulate dark energy and shadow matter (referred to in occult circles as Black Matter). Using a form of Black Matter Wielding called Shadow Hand, he can take on targets in hand-to-hand combat, grapple or even channel dark energy into brief bolts of power to effect objects at a distance.
  • Unarmed Combat (Street Fighting) – Even without mystic abilities, Hellard is a battle tested brawler that can more than hold his own in a no-rules, no holds barred bare knuckle fistfight.
  • High Durability – Hellard’s skill at unarmed combat is matched by a high level of durability.  Hellard has shown that he can withstand a fairly high level of damage.  Some suspect Hellard’s durability may be a related to his Black Matter Wielding ability while others suspect that it may be related to a more sinister connection to the mysterious relic known as the Seal of Kanefer that may be seen in the palm of his right had when he taps into his abilities.


Super Powers:

  •  Gifted Mystic – Mr. Hellard’s powers manifested at an early age and came largely without practice or study. This led to him rapidly discovering a range of abilities without real mastery of these powers. Having access to such powers made other mystics view him with unease. Rather than retreat he met their unease with a devil may care attitude.
  • Cord Killer – Using Shadow Hand, Hellard can tap into the celestial ligaments that fuel the threads of life, consciousness and the astral image. In tapping this power he can server the silver cord using a technique called Cord Killer. The power released from tapping into such raw cosmic power is massive and potentially corrosive in a number of ways. Like many Black Matter Wielding methods, Cord Killer has been known to physically and mentally distort those who use it too frequently. Hellard’s eventual training by The Order covertly implanted a fear of using this power that causes him to perceive a mandatory cool down period before reusing it. It is unknown if he is aware of the conditioning, or what might happen if he overcomes it.
  • Psychic Radio (Faint) – Unlike most members of the order, Mr. Hellard was born with the power known as “psychic radio” switched “on.” When tuned, this power allows the extremely limited reception and transmission of thoughts and sounds (clairaudience) between members of the team in battle. For some this ability can be used with high levels of effort, but for Hellard this ability came with little effort and once he understood this power, it was often a source of mischief and practical jokes until he joined the order. Hellard actively works to suppress his psychic radio power to harness other powers.


Hellard Coffee TimeBiography


Lucas Hellard is reckless, cocky, opinionated but highly proficient. The junior member of the rebuilt Chicago chapter of The Order, Hellard was once a prodigy that is the mirror image of his new senior agent. Unlike Turin, Hellard does not hail from a family with a long history of work on the tome.  In fact, Hellard’s abilities developed largely without the training of The Order. This lack of formal preparation and the potential of his power made Hellard an outsider before the reformation.  The reasons for his selection for the Chicago chapter or why so much of his prior service record was sealed away after the reformation are unknown.



Mr. Hellard starts the series with the following series 1 stats:

Mi: 432p [6 | 9 | 8]

Bo: 567p [9 | 7 | 9]

So: 832p [13 | 8| 8

Characters – Agave

The unlikely heroine with a devastating smile and magical might to spare, Agave enters the EXU from Loaded! Tales of Endless Night!

Name: AgaveAgave Quick Portrait

Secret Identity: (None Revealed)

Occupation: Adventurer

1st appearance:   Loaded! One Hundred Truths! / Tales of Endless Night #1

Nationality / Ethnicity:  (None Revealed)

Height:  5’4″

Weight:  126 lbs

Eye Color: Dark Auburn / Red cast

Gender:  Female

Relatives:  (None Revealed)

Skills and Abilities

  • Collateral Damage – Her zeal can sometimes lead to her being more than moderately destructive and lowers her ability to focus on details. This combination of traits make her a far less than ideal candidate for delicate tasks, but if pushed, Agave can harness vast amounts unintended damage against foes.
  • Occasional Disconnect – While always well intentioned, Agave is occasionally distracted.  This ability gives her a resilience when faced with soul crushing adversity but it can make her a bit random in clutch situations.  On more than one occasion this ability has allowed her to contribute non-sequitur solutions to seemingly impossible puzzles.
  • Spotless Mind – While very capable, it is clear that although her personality seems to be intact, vast sections of her past memory are simply missing. Her  occasional disconnect and eternally sunny disposition keep this from becoming a persistent worry for Agave, however it is clear that she is aware of a kind of cosmic repetition that seems to drive her existence.
  • Charmed – Agave pays a great deal of attention to matters of fate and fortune.  While she is consciously unaware of it, Agave serves a nexus of luck with the ability to skew observed outcomes a few points from the expected norm.

Super Powers:

  • Animate Stone – She can fairly effortless animate monolith dice in the range of 24 to 28 tons using her Charm Cast spell. She can seemingly levitate smaller monolith dice.  Her over use of this power can lead to exhaustion which can cause her abilities to become unstable.
  • Levitate Stone – By defocusing her Charm Cast spell, she can seemingly levitate smaller monolith dice and carved stone artifacts.  When used against some types  of stone and rough hewn stone she can also levitate.
  • Portal Generation – Agave can generate portals that allow her to move between places. This power requires massive amounts of power and most often results in opening a portal to an unanticipated destination.  The resulting portals are not stable and dissipate shortly after forming.
  • Psychometry – Agave can glean impressions and insight from the carver of some stone artifacts. On occasion she can also experience the emotions of the carver.

Agave Mini


Born with the heart of a true crusader, Agave is compelled to right wrongs that she sees. She can be very outgoing and passionate in the pursuit of her causes. It is suspected that this inner spirit and zeal is in someway responsible for her ability to temporarily imbue certain kinds of carved stone with a kind of animating force using her signature Charm Cast spell.  Agave learned of her powers from after a chance encounter with an Alux.

Agave is prone to spells of dizziness and even fainting (something she and other characters have occasionally made light of). It was revealed that the reason for this is a reaction to Serpentines (“False Jade”). It is unclear why Serpentinite has the effect or the extent of how much damage the mineral can do but it is suspected that metals such as cobalt and nickel when mixed in the stone have some effect on Agave or how her powers work.


Agave starts the series with the following series 1 stats:

Mi: 60p [2| 5 | 6]

Bo: 72p [4 | 3 | 6]

So: 390p [13 | 6|  5]